Saturday, September 25, 2004

Waking the Wind, Rescuing the Girl

The shallow splashes of my midnight shower, subdued by the calm of the night, remain steeped in insignificance. There are times when, in my imaginings, I wish to escape this paltry place, out to sea perhaps, sailing the ocean waves.

Finally got my GameCube back and am continuing my conspicuously outlandish quest to rescue the Princess and save the land from evil, from where I left off in The Legend of Zelda: The Wind Waker. I am very hopeful that this will be enough excitement and adventure to satisfy my appetite for now. In games and movies of late, I've noticed a trend that although there are still damsels in distress waiting to be rescued, they seem to almost always have another side, a stronger side, an implication that they could almost fight their own battles, rescue themselves from distress. I wonder...

Went out yet again tonight, recreation replacing adventure; seems life sometimes is strung together, one trifling bead after another, broken at either end. While walking from the bus stop, down an alleyway that leads to home, I pondered the probable course of events had it not been just an ordinary walk home in ordinary real life. In a movie, something would happen in that alleyway, I'm certain of it. I continued walking... nothing happened.

Pirates of The Great Sea


Blogger Ariel said...

Wow, nicely articulated. I feel the same "existential" tugs toward adventure. So where's the battle to fight, world to rescue, princess to win, etc.? I suspect these longings are not-so-cleverly disguised desires for significance. I also suspect that everyone experiences them, but many supress them. They have an explanation...

9/25/2004 09:47:00 am  

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